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Computer Games Design

Duration
3 Years
Study mode
Full-time
Attendance
Study on site
Qualification
BSc (Hons)
Course code
I62A
Sections

Summary

Compare course information on the Unistats website

Contact

Why study this course

Design, create and market computer games. As a TIGA-affiliated and CompTIA Academy degree, this course is recognised by the industry’s trade associations. You’ll visit international games events and present your work to industry professionals.

Location

Park Campus

The Park

Cheltenham

GL50 2RH

United Kingdom

More about this course

Against the backdrop of the stunning Cotswolds landscape, the University of Gloucestershire offers a rich heritage and vibrant student life, with campuses in Cheltenham and Gloucester. The area has a thriving business and start-up industry, from product design, computing and aviation, to sports, festivals and hospitality. When it comes to finding a job, you’ll have local and national games and app organisations on your doorstep including Rancon, 16interactive and Julk as well as multinational businesses like Dyson, Superdry and GCHQ.

Who’s this course for?

Build the contacts and expertise to create a unique game and sell it as part of a successful business plan. The course focuses on practical experience. You’ll develop the design, technical and business skills needed to create interactive games for different platforms and devices. With a foundation in graphics animation, concept art, 3D modeling, programming, interactive design, psychology and multiplayer, you’ll have the professional contacts and technical skills to follow your career aspirations in your chosen specialism.

Modular structure

Create your own computer game and take it to market. Learn through practical experience with supporting lectures and workshops. Explore graphics, animation, concept art, 3D modelling, programming, interactive design, psychology and multiplayer. Design worlds, levels, characters and plots. Work with consoles, PCs, the web, mobile devices and digital TV. Use Adobe CC, Autodesk 3DS Max, CryEngine, UDK and Unity game engines.

Skills and experience gained

“We learnt so much on our degree. We had guest lecturers including Codemaster’s environmental artist, Martin Kirkley. We visited Eurogamer and Comic-Con. We did placement years at Hangar 8 and Microsoft Studios. These experiences were invaluable for our learning. For our final-year project, we developed a games app called Pub Crawl Brawl. It won an award and we showcased it at our final-year show. We worked so well together for our final-year project that we decided to set up our own games and app business, Iluma Studios.” Harry Edwards and James Thorpe – Computer Games Design students

After the course

94% of our students are in employment or further education within six months of graduating (DLHE 2013). You’ll be supported to develop a future plan so you can advance quickly to fulfil your goals. Current graduates are working for Serious Games Institute, Illuma Studios, Sky and Dyson in roles such as games artists, level designers, web developers and software developers.
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